Gamification as an e-health service

The challenge.

A Spanish health insurance was looking for a way to engage potential clients. It happened that by this time we just finished a research about empowering chronic patients and we came across with some insights; my team and I were convince of that the best way to reach a target audience is by sharing a service.

The outcome.

We realized how important it is to have friends or family support while treating a disease. So we decided to create an engaging mobile application which detect heart attack risk factors, and share those inputs to your relatives, carer or practitioner; making tracks easy to follow.